
// MIT License
// 
// Copyright (c) 2009-2017 Luca Piccioni
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// 
// This file is automatically generated

#pragma warning disable 649, 1572, 1573

// ReSharper disable RedundantUsingDirective
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Security;
using System.Text;

using Khronos;

// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
// ReSharper disable JoinDeclarationAndInitializer

namespace OpenGL
{
	public partial class Gl
	{
		/// <summary>
		/// [GL] Value of GL_UNSIGNED_INT64_ARB symbol.
		/// </summary>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_ARB_gpu_shader_int64", Api = "gl|glcore")]
		[RequiredByFeature("GL_AMD_gpu_shader_int64")]
		[RequiredByFeature("GL_NV_gpu_shader5", Api = "gl|glcore|gles2")]
		[RequiredByFeature("GL_NV_vertex_attrib_integer_64bit", Api = "gl|glcore")]
		public const int UNSIGNED_INT64_ARB = 0x140F;

		/// <summary>
		/// [GL] glGetTextureHandleARB: Binding for glGetTextureHandleARB.
		/// </summary>
		/// <param name="texture">
		/// A <see cref="T:uint"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
		public static ulong GetTextureHandleARB(uint texture)
		{
			ulong retValue;

			Debug.Assert(Delegates.pglGetTextureHandleARB != null, "pglGetTextureHandleARB not implemented");
			retValue = Delegates.pglGetTextureHandleARB(texture);
			LogCommand("glGetTextureHandleARB", retValue, texture			);
			DebugCheckErrors(retValue);

			return (retValue);
		}

		/// <summary>
		/// [GL] glGetTextureSamplerHandleARB: Binding for glGetTextureSamplerHandleARB.
		/// </summary>
		/// <param name="texture">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="sampler">
		/// A <see cref="T:uint"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
		public static ulong GetTextureSamplerHandleARB(uint texture, uint sampler)
		{
			ulong retValue;

			Debug.Assert(Delegates.pglGetTextureSamplerHandleARB != null, "pglGetTextureSamplerHandleARB not implemented");
			retValue = Delegates.pglGetTextureSamplerHandleARB(texture, sampler);
			LogCommand("glGetTextureSamplerHandleARB", retValue, texture, sampler			);
			DebugCheckErrors(retValue);

			return (retValue);
		}

		/// <summary>
		/// [GL] glMakeTextureHandleResidentARB: Binding for glMakeTextureHandleResidentARB.
		/// </summary>
		/// <param name="handle">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void MakeTextureHandleResidentARB(ulong handle)
		{
			Debug.Assert(Delegates.pglMakeTextureHandleResidentARB != null, "pglMakeTextureHandleResidentARB not implemented");
			Delegates.pglMakeTextureHandleResidentARB(handle);
			LogCommand("glMakeTextureHandleResidentARB", null, handle			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glMakeTextureHandleNonResidentARB: Binding for glMakeTextureHandleNonResidentARB.
		/// </summary>
		/// <param name="handle">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void MakeTextureHandleNonResidentARB(ulong handle)
		{
			Debug.Assert(Delegates.pglMakeTextureHandleNonResidentARB != null, "pglMakeTextureHandleNonResidentARB not implemented");
			Delegates.pglMakeTextureHandleNonResidentARB(handle);
			LogCommand("glMakeTextureHandleNonResidentARB", null, handle			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glGetImageHandleARB: Binding for glGetImageHandleARB.
		/// </summary>
		/// <param name="texture">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="level">
		/// A <see cref="T:int"/>.
		/// </param>
		/// <param name="layered">
		/// A <see cref="T:bool"/>.
		/// </param>
		/// <param name="layer">
		/// A <see cref="T:int"/>.
		/// </param>
		/// <param name="format">
		/// A <see cref="T:PixelFormat"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static ulong GetImageHandleARB(uint texture, int level, bool layered, int layer, PixelFormat format)
		{
			ulong retValue;

			Debug.Assert(Delegates.pglGetImageHandleARB != null, "pglGetImageHandleARB not implemented");
			retValue = Delegates.pglGetImageHandleARB(texture, level, layered, layer, (int)format);
			LogCommand("glGetImageHandleARB", retValue, texture, level, layered, layer, format			);
			DebugCheckErrors(retValue);

			return (retValue);
		}

		/// <summary>
		/// [GL] glMakeImageHandleResidentARB: Binding for glMakeImageHandleResidentARB.
		/// </summary>
		/// <param name="handle">
		/// A <see cref="T:ulong"/>.
		/// </param>
		/// <param name="access">
		/// A <see cref="T:int"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void MakeImageHandleResidentARB(ulong handle, int access)
		{
			Debug.Assert(Delegates.pglMakeImageHandleResidentARB != null, "pglMakeImageHandleResidentARB not implemented");
			Delegates.pglMakeImageHandleResidentARB(handle, access);
			LogCommand("glMakeImageHandleResidentARB", null, handle, access			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glMakeImageHandleNonResidentARB: Binding for glMakeImageHandleNonResidentARB.
		/// </summary>
		/// <param name="handle">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void MakeImageHandleNonResidentARB(ulong handle)
		{
			Debug.Assert(Delegates.pglMakeImageHandleNonResidentARB != null, "pglMakeImageHandleNonResidentARB not implemented");
			Delegates.pglMakeImageHandleNonResidentARB(handle);
			LogCommand("glMakeImageHandleNonResidentARB", null, handle			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glUniformHandleui64ARB: Binding for glUniformHandleui64ARB.
		/// </summary>
		/// <param name="location">
		/// A <see cref="T:int"/>.
		/// </param>
		/// <param name="value">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
		public static void UniformHandleARB(int location, ulong value)
		{
			Debug.Assert(Delegates.pglUniformHandleui64ARB != null, "pglUniformHandleui64ARB not implemented");
			Delegates.pglUniformHandleui64ARB(location, value);
			LogCommand("glUniformHandleui64ARB", null, location, value			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glUniformHandleui64vARB: Binding for glUniformHandleui64vARB.
		/// </summary>
		/// <param name="location">
		/// A <see cref="T:int"/>.
		/// </param>
		/// <param name="value">
		/// A <see cref="T:ulong[]"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
		public static void UniformHandleARB(int location, ulong[] value)
		{
			unsafe {
				fixed (ulong* p_value = value)
				{
					Debug.Assert(Delegates.pglUniformHandleui64vARB != null, "pglUniformHandleui64vARB not implemented");
					Delegates.pglUniformHandleui64vARB(location, value.Length, p_value);
					LogCommand("glUniformHandleui64vARB", null, location, value.Length, value					);
				}
			}
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glProgramUniformHandleui64ARB: Binding for glProgramUniformHandleui64ARB.
		/// </summary>
		/// <param name="program">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="location">
		/// A <see cref="T:int"/>.
		/// </param>
		/// <param name="value">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
		public static void ProgramUniformHandleARB(uint program, int location, ulong value)
		{
			Debug.Assert(Delegates.pglProgramUniformHandleui64ARB != null, "pglProgramUniformHandleui64ARB not implemented");
			Delegates.pglProgramUniformHandleui64ARB(program, location, value);
			LogCommand("glProgramUniformHandleui64ARB", null, program, location, value			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glProgramUniformHandleui64vARB: Binding for glProgramUniformHandleui64vARB.
		/// </summary>
		/// <param name="program">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="location">
		/// A <see cref="T:int"/>.
		/// </param>
		/// <param name="values">
		/// A <see cref="T:ulong[]"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
		public static void ProgramUniformHandleARB(uint program, int location, ulong[] values)
		{
			unsafe {
				fixed (ulong* p_values = values)
				{
					Debug.Assert(Delegates.pglProgramUniformHandleui64vARB != null, "pglProgramUniformHandleui64vARB not implemented");
					Delegates.pglProgramUniformHandleui64vARB(program, location, values.Length, p_values);
					LogCommand("glProgramUniformHandleui64vARB", null, program, location, values.Length, values					);
				}
			}
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glIsTextureHandleResidentARB: Binding for glIsTextureHandleResidentARB.
		/// </summary>
		/// <param name="handle">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static bool IsTextureHandleResidentARB(ulong handle)
		{
			bool retValue;

			Debug.Assert(Delegates.pglIsTextureHandleResidentARB != null, "pglIsTextureHandleResidentARB not implemented");
			retValue = Delegates.pglIsTextureHandleResidentARB(handle);
			LogCommand("glIsTextureHandleResidentARB", retValue, handle			);
			DebugCheckErrors(retValue);

			return (retValue);
		}

		/// <summary>
		/// [GL] glIsImageHandleResidentARB: Binding for glIsImageHandleResidentARB.
		/// </summary>
		/// <param name="handle">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static bool IsImageHandleResidentARB(ulong handle)
		{
			bool retValue;

			Debug.Assert(Delegates.pglIsImageHandleResidentARB != null, "pglIsImageHandleResidentARB not implemented");
			retValue = Delegates.pglIsImageHandleResidentARB(handle);
			LogCommand("glIsImageHandleResidentARB", retValue, handle			);
			DebugCheckErrors(retValue);

			return (retValue);
		}

		/// <summary>
		/// [GL] glVertexAttribL1ui64ARB: Binding for glVertexAttribL1ui64ARB.
		/// </summary>
		/// <param name="index">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="x">
		/// A <see cref="T:ulong"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void VertexAttribL1ARB(uint index, ulong x)
		{
			Debug.Assert(Delegates.pglVertexAttribL1ui64ARB != null, "pglVertexAttribL1ui64ARB not implemented");
			Delegates.pglVertexAttribL1ui64ARB(index, x);
			LogCommand("glVertexAttribL1ui64ARB", null, index, x			);
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glVertexAttribL1ui64vARB: Binding for glVertexAttribL1ui64vARB.
		/// </summary>
		/// <param name="index">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="v">
		/// A <see cref="T:ulong[]"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void VertexAttribL1ARB(uint index, ulong[] v)
		{
			unsafe {
				fixed (ulong* p_v = v)
				{
					Debug.Assert(Delegates.pglVertexAttribL1ui64vARB != null, "pglVertexAttribL1ui64vARB not implemented");
					Delegates.pglVertexAttribL1ui64vARB(index, p_v);
					LogCommand("glVertexAttribL1ui64vARB", null, index, v					);
				}
			}
			DebugCheckErrors(null);
		}

		/// <summary>
		/// [GL] glGetVertexAttribLui64vARB: Binding for glGetVertexAttribLui64vARB.
		/// </summary>
		/// <param name="index">
		/// A <see cref="T:uint"/>.
		/// </param>
		/// <param name="pname">
		/// A <see cref="T:VertexAttribEnum"/>.
		/// </param>
		/// <param name="params">
		/// A <see cref="T:ulong[]"/>.
		/// </param>
		[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
		public static void GetVertexAttribLARB(uint index, VertexAttribEnum pname, [Out] ulong[] @params)
		{
			unsafe {
				fixed (ulong* p_params = @params)
				{
					Debug.Assert(Delegates.pglGetVertexAttribLui64vARB != null, "pglGetVertexAttribLui64vARB not implemented");
					Delegates.pglGetVertexAttribLui64vARB(index, (int)pname, p_params);
					LogCommand("glGetVertexAttribLui64vARB", null, index, pname, @params					);
				}
			}
			DebugCheckErrors(null);
		}

		internal static unsafe partial class Delegates
		{
			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate ulong glGetTextureHandleARB(uint texture);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2", EntryPoint = "glGetTextureHandleIMG")]
			[ThreadStatic]
			internal static glGetTextureHandleARB pglGetTextureHandleARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate ulong glGetTextureSamplerHandleARB(uint texture, uint sampler);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2", EntryPoint = "glGetTextureSamplerHandleIMG")]
			[ThreadStatic]
			internal static glGetTextureSamplerHandleARB pglGetTextureSamplerHandleARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glMakeTextureHandleResidentARB(ulong handle);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glMakeTextureHandleResidentARB pglMakeTextureHandleResidentARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glMakeTextureHandleNonResidentARB(ulong handle);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glMakeTextureHandleNonResidentARB pglMakeTextureHandleNonResidentARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate ulong glGetImageHandleARB(uint texture, int level, [MarshalAs(UnmanagedType.I1)] bool layered, int layer, int format);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glGetImageHandleARB pglGetImageHandleARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glMakeImageHandleResidentARB(ulong handle, int access);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glMakeImageHandleResidentARB pglMakeImageHandleResidentARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glMakeImageHandleNonResidentARB(ulong handle);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glMakeImageHandleNonResidentARB pglMakeImageHandleNonResidentARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glUniformHandleui64ARB(int location, ulong value);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2", EntryPoint = "glUniformHandleui64IMG")]
			[ThreadStatic]
			internal static glUniformHandleui64ARB pglUniformHandleui64ARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glUniformHandleui64vARB(int location, int count, ulong* value);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2", EntryPoint = "glUniformHandleui64vIMG")]
			[ThreadStatic]
			internal static glUniformHandleui64vARB pglUniformHandleui64vARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glProgramUniformHandleui64ARB(uint program, int location, ulong value);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2", EntryPoint = "glProgramUniformHandleui64IMG")]
			[ThreadStatic]
			internal static glProgramUniformHandleui64ARB pglProgramUniformHandleui64ARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glProgramUniformHandleui64vARB(uint program, int location, int count, ulong* values);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[RequiredByFeature("GL_IMG_bindless_texture", Api = "gles2", EntryPoint = "glProgramUniformHandleui64vIMG")]
			[ThreadStatic]
			internal static glProgramUniformHandleui64vARB pglProgramUniformHandleui64vARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			[return: MarshalAs(UnmanagedType.I1)]
			internal delegate bool glIsTextureHandleResidentARB(ulong handle);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glIsTextureHandleResidentARB pglIsTextureHandleResidentARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			[return: MarshalAs(UnmanagedType.I1)]
			internal delegate bool glIsImageHandleResidentARB(ulong handle);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glIsImageHandleResidentARB pglIsImageHandleResidentARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glVertexAttribL1ui64ARB(uint index, ulong x);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glVertexAttribL1ui64ARB pglVertexAttribL1ui64ARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glVertexAttribL1ui64vARB(uint index, ulong* v);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glVertexAttribL1ui64vARB pglVertexAttribL1ui64vARB;

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[SuppressUnmanagedCodeSecurity]
			internal delegate void glGetVertexAttribLui64vARB(uint index, int pname, ulong* @params);

			[RequiredByFeature("GL_ARB_bindless_texture", Api = "gl|glcore")]
			[ThreadStatic]
			internal static glGetVertexAttribLui64vARB pglGetVertexAttribLui64vARB;

		}
	}

}
